Never Mind the Bollocks

Games and Cinema share a lot in common, Well at least what I consider 'good' games do at least.. One of these shared components is a music, both effects and a musical score. Music effects are fairly simple. They help us understand the processes going on on screen. The revving of engines or the firing of bullets. They can create a more realistic and immersive experience. Sound effects are also useful in enhancing dramatic moments, the sound of a fist hitting a person can be vital for the suspension of disbelief. Game scores can play a similar roll in creating and immersive experience, although they do it on a more emotional level. They can heighten moments of suspense, make a simple car chase into a adrenalin filled event or even make us lament the loss of a games main character.
Whilst researching I came across a composer named Harry Gregson-Williams, he himself has work in both game and cinematic scores. His work on the Metal Gear Solid titles is what led me to him but I was surprised to find he was part of Ridley Scotts Kingdom of Heaven movie. Which as I remember had a pretty dramatic score. I had less luck finding who was responsible to the score to the original Resident Evil Games as that stands out for me as great early example of how sound can really enhance a gaming experience.
Bassist Bernard Edwards appears (from what iv gathered from wiki) to be a rather influential musician. For a bassist that's no small achievement either. His bass line in the Chic track 'Good times' has been sampled by many famous acts including Queen. That being said the title of 'most influential recording of the 20th century' seems a little grandiose. What about The Sex Pistols 'Never Mind the Bollocks'. Not in my opinion a great collection of music, but the influence it had was enormous.

No comments:

Post a Comment